Immersive pioneers Factory 42 (Hold the World with David Attenborough VR, Painting the Future with the Royal Academy, and the immersive version of English National Ballet’s Giselle) have teamed up with Almeida Theatre and Sky to create Lost Origin: a new immersive and interactive world, using innovative digital technology.

Situated at Hoxton Docks (55 Laburnum St, E2 8BD), Lost Origin is a unique mixed-reality experience where audiences explore parallel worlds in small groups of six people, uncover vital evidence and discover intriguing secrets. Lost Origin opens to audiences on 21 November 2021 for an exclusive limited run until 4 December 2021, with press performances from 10 – 14 November.

This collaborative and multidisciplinary research partnership is majority funded by UK Research and Innovation’s (UKRI) Audience of the Future programme as part of the Industrial Strategy Challenge Fund’s Audience of the Future initiative to explore new types of audience experiences. It brings together world-class storytellers, technology companies and academics, to explore and pioneer cutting-edge immersive experiences through ground-breaking storytelling.

The production team unites a broad range of disciplines – from theatre set designers to gaming coders and animators and special effects talent with credits spanning The Hobbit, The Matrix, Harry Potter and The Hunger Games.

The immersive experience turns participants into undercover investigators who need to crack a mystery, which is set in the illegal dark web marketplace. Guests weave their way through differently-themed rooms on their extraordinary mission to solve the enigma.

​A mysterious London warehouse hides a lost truth that is fighting to be heard.
Your skills and imagination are needed to be part of Wing 7, a secret undercover unit.  Your mission? To covertly enter the headquarters of Origin, a warehouse in Hoxton, recently revealed to be a front for an illegal dark web marketplace.

In this live story experience, you journey through a multitude of spaces in teams of six; working against the clock to right a wrong and decide a fate.